One game that I’m really interested in is Septima by Mindclash Games. It is on Kickstarter now and is running until July 10th. I first heard about Mindclash Games when I watched Paul Grogan from “Gaming Rules!” play Trickerion. In Trickerion you play as an illusionist who also has to carefully plan buying resources, learning magic tricks, and performing them to a sold-out theater. Trickerion’s theme grabbed my attention and I started keeping an eye out for more Mindclash Games.
Mindclash Games also published Anachrony (a post-apocalyptic world with time travel) and Cerebria (a fantasy land populated with spirits and emotions), both games I have but are still on my shelf of opportunity. Mindclash recently filled Perseverance (dinosaurs in a lost land!) which believe it or not, is also still on my shelf of opportunity. Big shocker I know.
Mindclash creates heavy, thinky games with unique themes. I appreciate their gameplay and am excited to see what games they come out with. Septima is their newest game.
Septima is set in a land where witches are real and the oldest and wisest witch, Septima, has decided to retire and pass the mantle on to a new witch. As the leader of a coven, you and your coven will be collecting herbs, creating a variety of potions, performing rite ceremonies and healing sick patients. While performing these actions you also need to avoid catching the eye of the witch hunters. During this game you will be proving to Septima that you are worthy enough to take over for her.
Septima is being advertised as a lighter game than people may be used to when they think of Mindclash. After watching a couple playthroughs, I believe it may be a little lighter but still has plenty of strategic decisions involved. Similar to Trickerion, Septima has a base version of the game that is lighter to play and is a good way to not only learn the game but also get familiar with the available actions and the strategy needed to win. As you become more comfortable with the game, you can increase the difficulty by adding on the rite board and the charm cards which provide a special action when played.
Dàvid Turzi is a whiz when it comes to creating solo modes and I’m excited to see how the solo mode plays in Septima. You are playing against the Black Widow whose goal is to drain your wisdom.
I love the art style of the game as it is a throwback to Trickerion. This deluxe edition will also have silkscreened wood meeples, a Gametrayz insert and the Shapeshift & Omens Expansion included.
So, let me know what you think about Septima! Leave me a comment below. Does it sound interesting to you? Will you be backing it now or maybe you’ll wait for the retail version instead?
If you’d like to learn more about the game, take a look at their Kickstarter page here: https://www.kickstarter.com/projects/mindclash/septima
Watch the Gaming Rules! Tutorial & Playthrough of Septima: https://youtu.be/SI-R4zFfgdY
Find out more about Mindclash Games on their website: https://mindclashgames.com/
If you’re interested in finding out more about Trickerion: https://boardgamegeek.com/boardgame/163068/trickerion-legends-illusion
Photo by Ksenia Yakovleva on Unsplash